Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Warwick leaps in a direction (scaling with his bonus movement speed), suppressing the first champion he collides with for 1.5 seconds.
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There are 12 skins for Warwick. They are Grey Warwick, Urf the Manatee, Big Bad Warwick, Tundra Hunter Warwick, Feral Warwick, Firefang Warwick, Hyena Warwick, Marauder Warwick, Urfwick, Lunar Guardian Warwick, PROJECT: Warwick, and the default skin.
Warwick is countered by Caitlyn, Samira, Sivir.
Warwick counters Kai'Sa, Jinx, Senna.
The exact items that you buy on any champion should differ from game to game, but the most common item build on bottom Warwick is Divine Sunderer first into Titanic Hydra. Players usually take Plated Steelcaps for boots.
79% of Warwick players play jungle.