Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Kindred tumbles and shoots up to three arrows at nearby targets.
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
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There are 4 skins for Kindred. They are Shadowfire Kindred, Super Galaxy Kindred, Spirit Blossom Kindred, and the default skin.
Kindred is countered by Soraka, Miss Fortune, Morgana.
Kindred counters Seraphine, Lux, Vel'Koz.
The exact items that you buy on any champion should differ from game to game, but the most common item build on support Kindred is Galeforce first into The Collector and Rapid Firecannon. Players usually take Berserker's Greaves for boots.
86% of Kindred players play jungle.