Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.
Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed.
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.
Hecarim gains increasing Movement Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
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There are 10 skins for Hecarim. They are Blood Knight Hecarim, Reaper Hecarim, Headless Hecarim, Arcade Hecarim, Elderwood Hecarim, Worldbreaker Hecarim, Lancer Zero Hecarim, High Noon Hecarim, Cosmic Charger Hecarim, and the default skin.
Hecarim is countered by Thresh, Lulu, Morgana.
Hecarim counters Yuumi, Seraphine, Alistar.
The exact items that you buy on any champion should differ from game to game, but the most common item build on support Hecarim is Divine Sunderer first into Sterak's Gage and Spirit Visage. Players usually take Plated Steelcaps for boots.
89% of Hecarim players play jungle.